Paladin Levelling Guide
What is the Paladin
The paladin is a warrior for whom faith is the best shields. He fights for what he deems just. His kindness gives him the power to help his friends and punish his enemies. Some did not hesitate to call him a fanatic, but others see him as the defender of the Light. He is always ready to take up arms for what is good, just or holy. Its presence is his voice is extremely intimidating, whether in pulpit or on the battlefield.
Congratulations noble paladin, you’ll reach level 10. It is here that issues annoying enough about giftedness. Comparing the first branch to branch sacred vengeance.
It is true that this decision will define the future of your Paladin.
I think we should look first to the fact that WoW, you are on a PvP server or PvE is a game based on the instances. The orientation of a paladin for PvE seems more appropriate than a paladin pvp.
So the talent to be useful pending (a paladin is always useful)
In addition to these talents will solo farmer to increase his experience.
A low level the paladin’s talent base is sufficient, whether the care or damage.
So what? Is it better to increase the damage or care?
I think in the first place that we should increase the damage.
Seal of Righteousness : more damage with fast weapons, so weapons 1M,
Seal of Command : more damage with slower weapons, so weapons to 2M.
This principle, the choice is yours whether to increase the Seal of Righteousness (10 points in the sacred branch) or learn Seal of Command (11 points in Retribution branch)
If you choose:
Seal of Righteousness
Divine intelligence will be more interesting than Divine Force. Mana increased to more care / trial / launch seals etc.. A paladin without mana is like a warrior without rage …
Seal of Command
Here you see, Improved Blessing of Might or Blessing, it remains only low level, not too risky.
Improved Blessing of Might: help melee classes but NOT hunters.
Blessing will help you reduce your mana cost of seals and judgments.
After, deviation will be more useful than low-level improved and Judgment Seal of Crusader improved
Spiritual Focus : afford not to be interrupted at the start of healing spells.
Healing Light : increased healing spells
Favor of the keeper : you enjoy your bubble ^ ^ casters enjoy the blessings of protection. Classes that are melee can enjoy the blessings of liberty very useful especially at the gully.
Resistance : you can reduce the damage you are causing inflicts less loss of life points, you can focus on your most alliers on yourself (the paladin is not a selfish).
Deflection: Increases your chance to parry by 5%.
What should I upgrade if I want to be …
The sacred branch will be your ally
Illumination and Divine Favor will be the minimum in order to properly treat more than
Improved Blessing of Wisdom will help keep constantly mana (other classes will love too)
The use of a shield is not necessarily recommended for talent in the industry protection:
Guardian’s Favor: explained a little higher
Redoubt and Shield Specialization: these two talents here will offer you a damage reduction that you are inflicting significant enough. Also the fact of blocking the blows of the enemy will not interrupt healing spells. You will also assist the MT
Slower weapons and branch condemnation are recommended.
Seal of Command: explained a little higher
Conviction: increase your chances of making a critical hit
Sanctity Aura: as holy damage are not absorbable by the enemies, if you increase the loss of life that your opponent suffer.
Vengeance: as Sanctity Aura
Retribution but also in the industry protection: official forum
Instead of the Paladin Group
If you do your a paladin:
Trainer: Keep your distance from the MT, you are near the priest or druid who helps group survival. You’ll have a fairly long range, stay close do you no good. Also, try to be in the MT group if you choose to improve your aura of devotion
Wizard: You are between the MT and (s) priest (s). Place quite difficult to manage because you have to either take care of aggros healers, or the survival of MT; sometimes even two. Blessing of Protection is your greatest asset!
Slugger: Stay with your friend the warrior, he should know his role. To you and to follow him to compete at the level of damage.
The blessings and their roles in pve and pvp
The paladin, from an early age, has the power to bless its allies.
For this, his master can teach him various blessings useful in pve and pvp. All blessings can be learned apart from Blessing of Kings and Blessing of Sanctuary.
Blessing of Wisdom
in pve: very useful for all casters (druids, priests, mages, warlocks) but also for hunters and for yourself
in pvp, not so much used it, it serves more as a group if you are fixed with a supporting role.
Blessing of Might
in pve: for all melee classes (warriors, ferals druids, thieves), some hunters may also apply (But few hunters who go in melee). It can serve you if you do not have enough mana to support going to the front lines
pvp: nearly all the classes require, except mages, priests and warlocks and Hunters.
Blessing of Protection
in pve: casters for emergency.
pvp: pve that well but especially for healers.
This blessing against all physical attacks, not magic, it can be expiated by the Shamans / Priests.
Blessing of Freedom
in pve: used in case of slow melee classes.
pvp: well in pve.
CAUTION : This blessing does not remove the effects of stun, and can be expiated by the Shamans / Priests.
Blessing of Kings
in pve: for all classes! it is the most versatile blessing
pvp: well in pve.
Blessing of Sacrifice
in pve: no one ever asked me
pvp: pve as well as in
Tip : Warsong Gulch useful to the wearer: If you are hummocky, seduced or otherwise, as it will damage required, this blessing will take away the fate of Crowd Control you have.
Blessing of Light
in pve: Increases the effects of your healing spells, but not benefiting healing spells of priests, which is a shame …
pvp: pve that well, especially for use on the person designated as Tank or flag carrier.
Blessing of salvation
in pve: decreases the threat of allies who benefits. She is asked by all classes of the family “Damage Dealers”.
pvp: useless ^ ^
Note : Make us honor and do not use it on MT, thank you in advance.
Blessing of Sanctuary
in pve: removes physical sudden damage. On tank and thieves if they have power, light and king.
Note : Talent is more unnecessary costs 21 points in the branch protection!
Seals and Judgements
The seals will be useful in your battles, know that judgments affect your allies as your opponents.
For example : if you feel light as a Horde claps, he will suffer the effects of judgment of light.
Seal of Righteousness
On itself: Adds holy damage to your attacks.
Trial: Deals holy damage to target.
Tip: for use with a very fast weapon.
Seal of Light
On itself: making life every time you hit your target
In judgment makes life for those inflicting damage to the target judged by paladin
Tip : useful for farmer over a long period
Seal of Wisdom
On itself: making mana every time you hit your target
In judgment makes the mana to those inflicting damage to the target judged by paladin
Seal of Command
On itself: inflicts holy damage equivalent to 70% damage from your attack.
In judgment inflicts damage to the sacred target, but more beneficial if it is assomée.
Note : also works with stuns and thieves Ingénieurie helmets and grenades.
Seal of Crusader
On self: Increases your speed but decreases your attack power
Trial: Increases the holy damage dealt to the target